Educational Technology for Teachers
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Should classrooms be more like video games?

Via Scoop.iteducational technology for teachers

“Within a gamified curriculum, possible pathways are infinite, passivity is murdered, and performance is transparent to all stakeholders.”  As with all media forms, video games have long lived in isolation. As primarily an independent experience, others may watch over a gamer’s shoulder, or even join in on the couch beside, but that was pretty much it.
Via edudemic.com

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